Tietueen sitaatit
APA-viiteKari, T., Frank, L., Makkonen, M., Moilanen, P., laitos, T., Systems, D. o. C. S. a. I., . . . Science, I. S. (2016). How Is Gamification Perceived in Health and Wellness Technology Companies: Views from Four Companies of Different Size. University of Nicosia.
Chicago-tyylinen lähdeviittausKari, Tuomas, Lauri Frank, Markus Makkonen, Panu Moilanen, Tietojenkäsittelytieteiden laitos, Department of Computer Science and Information Systems, Tietojärjestelmätiede, ja Information Systems Science. How Is Gamification Perceived in Health and Wellness Technology Companies: Views from Four Companies of Different Size. University of Nicosia, 2016.
MLA-viiteKari, Tuomas, et al. How Is Gamification Perceived in Health and Wellness Technology Companies: Views from Four Companies of Different Size. University of Nicosia, 2016.
Harvard-tyylinen lähdeviittausKari, T., Frank, L., Makkonen, M., Moilanen, P., laitos, T., Systems, D. o. C. S. a. I., . . . Science, I. S. 2016. How Is Gamification Perceived in Health and Wellness Technology Companies: Views from Four Companies of Different Size. University of Nicosia.