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Ohjelmistoarkkitehtuurit peleissä : systemaattinen kirjallisuuskatsaus

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Ohjelmistoarkkitehtuurit peleissä : systemaattinen kirjallisuuskatsaus

In this master’s theses a literature review was performed to answer the research question "what has been written about software architecture design as a part of game development". Literature was searched from three different data bases with the keywords "Game Architecture". In the categorization process of the search results it was discovered that two thirds of the search results were not pertinent to the study. The result of the review was that architecture styles and design patterns are the areas of architecture design of which much has been written and that there is not much in common between technical implementations of different games. No unified process by which the software architecture of a game should be designed is found.

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